Dear PTGPTB,
An excellent read! I am impressed with both the quality
of the site and the quality of the articles. I am just
getting back into RPG's after a lengthy hiatus and I
really enjoyed your comments on the state of the industry
today. I will be back often to check for new material.
Keep up the good work.
Tamara Putman
Thanks, and welcome back.
Dear PTGPTB,
Re: Run Like a Man. This article was excellent and
exactly the type of article that I was after. You might
want to include at least one of these articles, aimed at
either players or refs, in each edition. You also might
want to have a look at some of the other mags around for
ideas on magazine structure, content etc. One that I
would recommend would be the now defunct Australian
Realms.
Simon
We'd like to have one of these articles in each
issue, but we have to rely on our contributors. If you'd
like to see more articles on this sort of thing, why not
write some yourself? As for ideas on structure and
content, while we never stop looking around for ways to
make the zine better, we're also fairly happy with how it
is now. Did you have something particular in mind? The
next person does...
Dear PTGPTB,
Nice bit of work. plenty of potential. But for god's sake
get rid of that damned grey brick background. It serves
no purpose but to make things harder to read!
Bryan Bankhead
We deliberately chose the brick background because
it was more interesting than a white one, but didn't
impede reading too much, we thought. We've had a mixed response to
it so far - what do the rest of you think? Why not add
any comments you have on our design to the survey?
Dear PTGPTB,
I've very much enjoyed following your "History of
Gaming" series; however, in this month's column,
much of your information regarding West End Games was
inaccurate.
First of all, it was WEG's TORG, not Palladium's RIFTS,
that first offered a multiple-world setting. TORG was an
excellent example of the cinematic style of gaming which
you featured in this article. It was also the first game
I know of which allowed for the resolution of all game
mechanics -- even multiple actions -- with a single roll
of a single die.
Dan Davenport
I didn't mean to imply that RIFTS was the first
multiple-genre setting, rather that it was the first to
use this to tie multiple games together. As for TORG,
check out this issue's history for its fifteen minutes of
fame.
Dear PTGPTB,
Greetings. How do I get in contact with David Astley? I'm
a fellow GM of Star Wars RPG - see my page at the URL
below which details my campaign's history thus far - and
am looking for someone to bounce ideas off...
Hooly, http://www.ecn.net.au/~hooly
David Astley can be emailed at uet00029@student.uq.edu.au
We've included this here so any other Star Wars GMs can
get in touch with Hooly if they want. Just flicking
through his site should provide some good ideas as well.
Dear PTGPTB,
I'd just like to drop a line and mention how much I'm
enjoying your e-zine and a thought on GM's and their
relationship with PC's.
One thing many people seem to miss is that players have a
responsibility to the campaign, possibly moreso than the
GM. A character that becomes too powerful, massively rich
or antisocial is generally impossible to create
scenario's for: they either carve their way through them
effortlessly whilst less advanced PC's die in droves as
the GM attempt's to present him/her with a challenge,
straight out purchase their way around any problem as
their two hundred hired specialists armed and equipped
with the best whatevers do everything only pausing to
send back progress reports or spend so much time causing
division and strife the whole night is wasted.
GM's should take the time to inform their Group what they
envision the campaign to be and what power the PC's
should be, then it's up to the players to make sure the
PC's don't tear a hole in the story because when it comes
down to it, the GM is a player too.
Jim Lawrie
Well said, Jim. But it's also worth saying that if
a GM allows her players to get so anachronistically
powerful, she really needs to review the way she hands
out experience and other goodies. What do others think?
Dear PTGPTB,
Hi. Have you heard of an Australian RPG being developed
called Grimoire? I had visited the internet site in the
past, but have forgotten the website name and have been
unable to find it. If you or anyone else knows of this
site, please email me at wessingg@mpx.com.au
Roleplaying games are great! Thanks
Graeme Wessings
Can anyone out there help Graeme find this site?
Let us know how your search turns out.
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