The On-line Magazine for Roleplayers
Issue 29, March 2008
In this issue:Our tenth anniversary edition! We begin with an interview with some of our editors' favourite indie game designers. We then consider adding some winter realism to our games, and how armour should really work. We then turn to character generation, what questions should you ask? and how might they be answered?. Finally our founder Steve Darlington does his best to sum up what it means to play a character.
A personal note
Letters from afar
A great place to meet game designers
More than Snow–men and –angels
The Armour Problem
The chafing is terrible
A Question of Character and An Exemplary Character
Who is this person?
Summing It Up
What makes the man, woman, or thing?
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